
WarGames: The Dead Code (2008)
You could say that WarGames: The Dead Code is an object lesson in Hollywood’s special gift: draining the life out of a semi-classic property, embalming it in digital gloss and algorithmic plotting, and then casting it back onto the market in hopes we’ll confuse the bluish afterglow for old-fashioned excitement. If the original WarGames was a deft adolescent fever dream about the nuclear terrors and computer-age naiveté of Reagan’s America, Gillard’s 2008 “sequel” is a reminder that nostalgia is sometimes best left in mothballs. Watching The Dead Code is like sitting through a pop quiz on modern surveillance anxiety written by copy editors who just discovered what phishing is.